#======== File I/O ===================== BitstreamFile : str.bin ReconFile : rec.yuv #======== Unit definition ================ MaxCUWidth : 64 # Maximum coding unit width in pixel MaxCUHeight : 64 # Maximum coding unit height in pixel MaxPartitionDepth : 4 # Maximum coding unit depth QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for # quadtree-based TU coding (2...6) QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for # quadtree-based TU coding (2...6) QuadtreeTUMaxDepthInter : 3 QuadtreeTUMaxDepthIntra : 3 #======== Coding Structure ============= IntraPeriod : 1 # Period of I-Frame ( -1 = only first) DecodingRefreshType : 0 # Random Accesss 0:none, 1:CDR, 2:IDR GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) RateGOPSize : 1 # GOP size used for QP assignment NumOfReference : 4 # Number of reference frames NumOfReferenceB_L0 : 2 # Number of reference frames for L0 for B-slices NumOfReferenceB_L1 : 2 # Number of reference frames for L1 for B-slices HierarchicalCoding : 0 # Hierarchical B coding ON/OFF LowDelayCoding : 1 # Low-delay coding structure GPB : 1 # Replace P-slice by B-slice using two same directions NRF : 0 # Mark non-reference for highest temporal layer BQP : 0 # Use hier-B style QP assignment for hier-P structure #=========== Motion Search ============= FastSearch : 1 # 0:Full search 1:EPZS SearchRange : 64 # (0: Search range is a Full frame) HadamardME : 1 # Use of hadamard measure for fractional ME FEN : 1 # Fast encoder decision #======== Quantization ============= QP : 32 # Quantization parameter(0-51) MaxDeltaQP : 0 # CU-based multi-QP optimization MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP DeltaQpRD : 0 # Slice-based multi-QP optimization RDOQ : 1 # RDOQ #=========== Entropy Coding ============ SymbolMode : 1 # 0:LCEC, 1:CABAC #=========== Deblock Filter ============ LoopFilterDisable : 0 # Disable loop filter in slice header (0=Filter, 1=No Filter) LoopFilterAlphaC0Offset : 0 # Range: -26 ~ 26 LoopFilterBetaOffset : 0 # Range: -26 ~ 26 #=========== Misc. ============ InternalBitDepth : 10 # internal bit-depth = BitDepth + BitIncrement #=========== Coding Tools ================= MRG : 1 # Merge mode (0: OFF, 1: ON) SAO : 1 # Sample adaptive offset (0: OFF, 1: ON) ALF : 1 # Adaptive loop filter (0: OFF, 1: ON) ALFEncodePassReduction : 0 # Reduce ALF encoding passes (0:Original 16-pass, 1: 1-pass, 2: 2-pass encoding) #============ Slices ================ SliceGranularity : 0 # Slice granularity relative the LCU size SliceMode : 0 # 0: Disable all slice options. # 1: Enforce maximum number of LCU in an slice, # 2: Enforce maximum number of bytes in an 'slice' SliceArgument : 1500 # Argument for 'SliceMode'. # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice. # If SliceMode==2 it represents max. bytes per slice. LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary. # 0:not across, 1: across EntropySliceMode : 0 # 0: Disable all entropy slice options. # 1: Enforce maximum number of LCU in an entropy slice, # 2: Enforce maximum number of bins/bits in an 'entropy slice' EntropySliceArgument : 180000 # Argument for 'EntropySliceMode'. # If EntropySliceMode==1 it represents max. SliceGranularity-sized blocks per slice. # If EntropySliceMode==2 it represents max. bins per entropy slice. #============ PCM ================ PCMLog2MinSize : 7 # Log2 of minimum PCM block size. PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples. #============ Tiles ================ TileInfoPresentFlag : 1 # 0: tiles parameters are NOT present in the PPS # 1: tiles parameters are present in the PPS UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array # 1: the column and row boundaries are distributed uniformly TileBoundaryIndependenceIdc : 1 # 0: the column and row boundaries do NOT break prediction mechanisms # 1: the column and row boundaries break prediction mechanisms NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture) NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture) TileLocationInSliceHeaderFlag : 0 # If TileBoundaryIndependenceIdc==0 flag is ignored. # 1: Enable writing tile location information to slice header. # 0: Disable writing tile location information to slice header. TileMarkerFlag : 1 # If TileBoundaryIndependenceIdc==0 flag is ignored. # 1: Enable writing tile markers. # 0: Disable writing tile markers. MaxTileMarkerEntryPoints : 4 # Maximum number of uniformly-spaced tile entry points (using tile markers). # Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points. #============ WaveFront ================ WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case). # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs. WaveFrontFlush : 0 # 0: No CABAC resets are performed. # 1: A CABAC reset is performed at the end of each LCU line. WaveFrontSubstreams : 1 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced. ### DO NOT ADD ANYTHING BELOW THIS LINE ### ### DO NOT DELETE THE EMPTY LINE BELOW ###