#======== File I/O ===================== BitstreamFile : str.bin ReconFile : rec.yuv #======== Unit definition ================ MaxCUWidth : 64 # Maximum coding unit width in pixel MaxCUHeight : 64 # Maximum coding unit height in pixel MaxPartitionDepth : 4 # Maximum coding unit depth QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for # quadtree-based TU coding (2...6) QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for # quadtree-based TU coding (2...6) QuadtreeTUMaxDepthInter : 3 QuadtreeTUMaxDepthIntra : 3 #======== Coding Structure ============= IntraPeriod : 1 # Period of I-Frame ( -1 = only first) DecodingRefreshType : 0 # Random Accesss 0:none, 1:CDR, 2:IDR GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) RateGOPSize : 1 # GOP size used for QP assignment NumOfReference : 4 # Number of reference frames NumOfReferenceB_L0 : 2 # Number of reference frames for L0 for B-slices NumOfReferenceB_L1 : 2 # Number of reference frames for L1 for B-slices HierarchicalCoding : 0 # Hierarchical B coding ON/OFF LowDelayCoding : 1 # Low-delay coding structure GPB : 1 # Replace P-slice by B-slice using two same directions NRF : 0 # Mark non-reference for highest temporal layer BQP : 0 # Use hier-B style QP assignment for hier-P structure #=========== Motion Search ============= FastSearch : 1 # 0:Full search 1:EPZS SearchRange : 64 # (0: Search range is a Full frame) HadamardME : 1 # Use of hadamard measure for fractional ME FEN : 1 # Fast encoder decision #======== Quantization ============= QP : 32 # Quantization parameter(0-51) MaxDeltaQP : 0 # CU-based multi-QP optimization DeltaQpRD : 0 # Slice-based multi-QP optimization RDOQ : 1 # RDOQ #=========== Entropy Coding ============ SymbolMode : 1 # 0:LCEC, 1:CABAC #=========== Deblock Filter ============ LoopFilterDisable : 0 # Disable loop filter in slice header (0=Filter, 1=No Filter) LoopFilterAlphaC0Offset : 0 # Range: -26 ~ 26 LoopFilterBetaOffset : 0 # Range: -26 ~ 26 #=========== Misc. ============ InternalBitDepth : 10 # internal bit-depth = BitDepth + BitIncrement #=========== Coding Tools ================= MRG : 1 # Merge mode (0: OFF, 1: ON) ALF : 1 # Adaptive loop filter (0: OFF, 1: ON)