#======== Legend for comments ===================== # Delta compare to fullCfg.cfg InputFile_3 : InputFile_4 : InputFile_5 : ReconFile_3 : ReconFile_4 : ReconFile_5 : NumberOfLayers : 3 # Number of layers ScalabilityMask : 2 # Scalability Mask ( 2: View Scalability, 3: View + Depth Scalability ) DimensionIdLen : 3 # Number of bits to store Ids, per scalability dimension, (m) ViewOrderIndex : 0 1 2 # ViewOrderIndex, per layer (m) VpsNumLayerSets : 4 # Number of layer sets LayerIdsInSet_2 : 0 2 # Indices in VPS of layers in layer set 2 LayerIdsInSet_3 : 0 1 2 # Indices in VPS of layers in layer set 3 LayerIdsInSet_4 : OutputLayerSetIdx : 1 2 # Indices of layer sets used to derive additional output layer sets LayerIdsInAddOutputLayerSet_0 : 1 # Indices in VPS of output layers in additional output layer set 0 LayerIdsInAddOutputLayerSet_1 : 2 # Indices in VPS of output layers in additional output layer set 1 ProfileTierLevelIdx_2 : 1 2 # VpsProfileTierLevel indices of layers in output layer set 2 (m) (should be -1, when layer is not necessary) ProfileTierLevelIdx_3 : 1 2 2 # VpsProfileTierLevel indices of layers in output layer set 3 (m) (should be -1, when layer is not necessary) ProfileTierLevelIdx_4 : 1 2 # VpsProfileTierLevel indices of layers in output layer set 4 (m) (should be -1, when layer is not necessary) ProfileTierLevelIdx_5 : 1 2 # VpsProfileTierLevel indices of layers in output layer set 5 (m) (should be -1, when layer is not necessary) ProfileTierLevelIdx_6 : # VpsProfileTierLevel indices of layers in output layer set 6 (m) (should be -1, when layer is not necessary) DirectRefLayers_2 : 0 # Indices in VPS of direct reference layers DirectRefLayers_3 : DirectRefLayers_4 : DirectRefLayers_5 : DependencyTypes_2 : 2 # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion DependencyTypes_3 : DependencyTypes_4 : DependencyTypes_5 : FrameI_l1: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 Frame1_l1: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 Frame2_l1: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 Frame3_l1: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 Frame4_l1: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 Frame5_l1: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 Frame6_l1: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 Frame7_l1: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 Frame8_l1: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 FrameI_l3: Frame1_l3: Frame2_l3: Frame3_l3: Frame4_l3: Frame5_l3: Frame6_l3: Frame7_l3: Frame8_l3: FrameI_l4: Frame1_l4: Frame2_l4: Frame3_l4: Frame4_l4: Frame5_l4: Frame6_l4: Frame7_l4: Frame8_l4: FrameI_l5: Frame1_l5: Frame2_l5: Frame3_l5: Frame4_l5: Frame5_l5: Frame6_l5: Frame7_l5: Frame8_l5: LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) SAO : 1 # Sample adaptive offset (0: OFF, 1: ON) (mc) DepthRefinementFlag : 0 # Disparity refined by depth DoNBDV Log2SubPbSizeMinus3 : 0 # Log2 of sub-PU size minus 3 for IvMvPred (0 ... 3) and smaller than or equal to log2(maxCUSize)-3 DepthBasedBlkPartFlag : 0 # Depth-based Block Partitioning